Positions Through Contextualising 1.1

Elaborating upon my Positions Through Iterating Project I chose to focus on the following article from my bibliography…

Tait, A. (2019) ‘What happens to our online identities when we die?’, The Guardian, 2  June. Available at: https://www.theguardian.com/tv-and-radio/2019/jun/02/digital-legacy-control-online-identities-when-we-die (Accessed: 05/05/22)

Thinking of the mundane objects that define our lives, I sought ways to use my 3D-scanned objects from the previous unit in ways that underscore the material / immaterial implications of life and death online.

A Digital Funeral Pyre.

Positions Through Iterating 2.1

Following feedback from my tutorial group I decided to pursue a line of enquiry that examines notions of situatedness and personhood as they arise in an ‘objective’ tech-orientated world.

Using the body as a direct tool for sculpting [3D scan].

Positions Through Iterating 1.2

My choice of snippet from Unit 1 was a 3D pot that I had rendered in Cinema 4D as part of U1: Methods of Contextualising. I went on to experiment further with texture maps in C4D, using this feature in combination with my illustrative practice to explore questions of materiality in digital 3D spaces.

My chosen snippet from U1.

Positions Through Iterating 1.1

Early Experiments (Searching for Content). Using Cinema 4D I created objects with a mirrored texture. I placed these objects in an environment that featured a HDRI map creating using on a photograph of a location in Hackney. It was interesting to see how each shape distorted the image. Ultimately I found this route of enquiry to be lacking in sufficient depth for 100 iterations and abandoned it.

Methods of Translating / Iterating Continued…

Worried About Kim (2022) 

44 pages, 215mm x 276mm / Perfect Bound with Debossed Mirror Card Cover / Laser Printed on 120gsm High -Gloss Paper / Edition of 10.

“One’s image is often regarded in terms of uniqueness, a representation of ourselves that is a combination of our singular biology and personal sartorial choices. In contrast, online spaces, as described by Oliver Laric in his ongoing series Versions, have become more and more defined by a creativity of iteration. 

In this world of endless remixing, where a person’s personhood can be infinitely modified and meme-ified by a vast faceless public, what happens to one’s image when it is released into the wild?”